Karendall

Battlemage Wizard

Description:

Karendall, level 12

Shadar-kai, Wizard, Battle Mage

Build: War Wizard

Arcane Implement Mastery: Wand of Accuracy

Background: Birth – Omen (+2 to Arcana)

FINAL ABILITY SCORES

Str 9, Con 12, Dex 19, Int 23, Wis 11, Cha 11.

STARTING ABILITY SCORES

Str 8, Con 11, Dex 14, Int 18, Wis 10, Cha 10.

AC: 27 Fort: 21 Reflex: 26 Will: 21

HP: 66 Surges: 7 Surge Value: 16

TRAINED SKILLS

Arcana +19, Insight +11, History +17, Dungeoneering +11

UNTRAINED SKILLS

Acrobatics +12, Bluff +6, Diplomacy +6, Endurance +7, Heal +6, Intimidate +6, Nature +6, Perception +6, Religion +12, Stealth +15, Streetwise +6, Thievery +10, Athletics +5

FEATS

Wizard: Alchemist

Level 1: Coordinated Explosion

Level 2: Implement Expertise (Wand)

Level 4: Devious Jaunt

Level 6: Armor Proficiency (Leather)

Level 8: Improved Initiative

Level 10: Destructive Wizardry

Level 11: Arcane Reach

Level 12: War Wizardry

POWERS

Wizard at-will 1: Magic Missile

Wizard at-will 1: Scorching Burst

Wizard encounter 1: Burning Hands

Wizard daily 1: Acid Arrow

Wizard daily 1 Spellbook: Freezing Cloud

Wizard utility 2: Shield

Wizard utility 2 Spellbook: Expeditious Retreat

Wizard encounter 3: Fire Shroud

Wizard daily 5: Grasp of the Grave

Wizard daily 5 Spellbook: Fireball

Wizard utility 6: Summon Iron Cohort

Wizard utility 6 Spellbook: Invisibility

Wizard encounter 7: Lightning Bolt

Wizard daily 9: Wall of Fire

Wizard daily 9 Spellbook: Ice Storm

Wizard utility 10: Arcane Gate

Wizard utility 10 Spellbook: Mass Resistance

ITEMS

Spellbook, Adventurer’s Kit, Dagger, Magic Wand +3, Antipathy Gloves (heroic tier), Medallion of Death Deferred +2, Lens of Reading (heroic tier), Shadowflow Drowmesh +3, Timeless Locket +3

FORMULAS

Alchemist’s Acid, Alchemist’s Fire, Blastpatch, Thunderstone, Clearwater Solution, Tanglefoot Bag, Smokestick

====== Created Using Wizards of the Coast D&D Character Builder ======

Bio:

Hero of Maceton

Karendall

The Taumariel Chronicles Lathander